bitforms gallery is proud to present DIRTSCRAPER (2019) by Peter Burr as the fourth piece in a series of streaming generative artworks, presented in collaboration with Small Data Industries. Generative art is a performative extension of conceptual art—at its core, a set of rules encoded in software unfold in real-time. This premise invites a series of chance outcomes that are impossible to predetermine. DIRTSCRAPER is a theorized landscape of urban development that Burr has reconfigured within the framework of a website. Originally presented as an immersive interactive installation, the artist refashioned this piece to debut in an online setting as a generative video game where residents of a “smart architecture” act as informal narrators. As the formation of 'Dirtscraper' revolves through its cyclical feature film-length lifespan, a variety of myths emerge. Taken as a whole, this artwork emulates a collective body that has been subjected to the inner workings of a gridded simulation: housing blocks are overrun by industry, residents are displaced, the individual withers. What remains is the story of a constantly kinetic city and the people that persist as inhabitants. Text by Porpentine Charity Heartscape. Programming by Mark Fingerhut, additional programming by Oren Shoham. Music and sound design by John Also Bennett. Additional graphics by Brandon Blommaert, Eric Carlson, and Brenna Murphy.